Media Lifeworlds

One of my favorite aspects of web 2.0 tools, social media, virtual worlds and the emerging 3D web is that they allow us to create entire worlds, recreate history, imagine the future, and express ourselves creatively while connecting with others.  I explore some of these 21st Century Life Technologies with a focus on their influence on the human experience.

Virtual Worlds Theory, Research, Design

Ragitake Takakura

Ragitake Takakura

I studied media philosophy, artificial life and virtuality under German Philosopher Wolfgang Schirmacher, as well as French theorists Jean Baudrillard and Paul Virilio. My avatar Ragitake Takakura has been a resident of Second Life since May 2006, active in research, education, learning design, and community analysis.

Media Arts

Atea Aeon in Second Life

Atea Aeon in Second Life

Media Arts combine a wide range of computer technologies, digital media, and artistic techniques to create multidisciplinary approaches to the creation of artistic works. The photo above features my Second Life avatar Atea Aeon, who is an avatar artist, combining advanced Photoshop techniques with 3D tools to create 3D characters for Second Life.

Life Technologies

Future Genesis Cyborg

Future Genesis Cyborg

Future Genesis is the Second Life avatar name of the machine driven cyborg I designed to serve as a station tour guide in a futuristic transformation station that provide students with a unique experience in changing avatar identity prior to sending them on a journey of scientific discovery through Second Life worlds.